by RDD-Labs
Beta Join Beta
In Development — Beta Testing Open

COLOR DRAIN

Drag a vacuum nozzle across colorful 3D low-poly city dioramas and suck every paint stain clean. Hybrid-casual satisfying simulation — launching on Android, iOS coming soon.

🆓 Free Forever 📱 Android · iOS Soon 🎮 20 Levels 🚀 Launching 2026
🚀 Android Launch Countdown
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Recruiting Internal Testers

Help us build
Color Drain.

We're hand-picking internal beta testers to play, break, and shape Color Drain before it launches globally. Limited spots — we'll reach out personally.

No spam, ever. Questions? support@rdd-labs.com

🎮
Early Access
💬
Direct Dev Line
🏅
Beta Tester Badge
🎨
Exclusive Skin
🌟
Shape the Game
What is Color Drain

A puzzle game that
feels impossibly good.

Color Drain is a hybrid-casual satisfying simulation launching first on Android. You control a vacuum nozzle and drag it across 3D low-poly city dioramas — parks, buildings, streets — sucking up vibrant paint stains before the timer runs out. Simple to learn, impossible to put down. iOS coming approximately 2 months after launch.

20 hand-crafted levels across 2 chapters. Drain faster to earn 1–3 stars based on time remaining. If the timer runs out, watch a short rewarded ad for +15 seconds — or accept the fail and retry.

100% Free to play with optional cosmetic unlocks and an ad-free option. Built with Unity by RDD-Labs — a two-person hybrid-casual studio in Israel obsessed with polish and feel.

How It Works
1
Tap & Hold Your vacuum nozzle activates — starts draining color in a radius.
2
Swipe to Move Drag across the diorama surface to suck up every stain before time runs out.
3
100% = Complete Drain every last drop — the diorama glows clean and confetti explodes.
4
Earn Stars & Restore Stars earned feed the city restoration meta-bar — every level you clean brings the city back to life.
Level Progression

20 levels.
2 chapters. Pure satisfaction.

Every level is hand-crafted. Difficulty ramps naturally — from your first stain to a fully color-soaked city diorama.

1–10
Chapter 1
Learn the mechanic. Single and dual-color stains on a fresh city diorama. Feel the satisfaction.
11–20
Chapter 2
Unlocks after earning 15 stars in Chapter 1. Multi-color complexity, tighter timers, deeper dioramas.
Game Features

Built to keep you
coming back.

Six features engineered for feel, satisfaction, and long-term engagement.

💨
Satisfying Physics
Real-time vacuum physics with polished micro-interactions — watch paint dissolve under your nozzle and feel the pull. Every drop, every surface, deliberately tuned.
🏙
3D Low-Poly Dioramas
100 hand-crafted 3D low-poly city scenes spanning 10 distinct chapters — parks, streets, rooftops. Every level fully playable offline, no connection required.
100 Levels & 10 Chapters
100 structured levels across 10 distinct City chapters, unlocked progressively via a star-gating system. Each chapter introduces new geometry, harder surfaces, and tighter time limits.
📺
Second Chance
Timer up? Watch a short rewarded ad for +15 seconds. One last shot to drain that final stubborn corner.
🎨
Cosmetics & Customization
Unlock premium nozzle and world skins using earned in-game coins — or via optional IAPs. Pure style, zero gameplay impact.
🏆
Deep Progression & Economy
Earn coins based on your clear time — 1 to 3 stars per level. Level up your XP bar, collect daily streak rewards, and spend coins on permanent gameplay upgrades.
Roadmap

From beta to
global launch.

Key milestones on the path to Color Drain's worldwide release on Android and iOS.

Q1 2026 — Complete
Core Development 20 Levels
  • Full gameplay loop shipped in Unity — vacuum physics, level select, star-rating logic
  • 3D low-poly rendering pipeline established and locked
  • 20 hand-crafted levels across 2 chapters completed internally
Q2 2026 — In Progress
UI/UX & Monetization
  • Hybrid-casual UI flow refinement and core loop polish
  • Rewarded ad SDK and IAP integration
  • Real-time analytics pipeline for player behavior and funnel tracking
Q3 2026 — Upcoming
Tester Release & Content Scaling 100+ Levels
  • Firebase App Distribution & TestFlight rollout to select testers
  • Crash reporting, performance profiling, and balance-tuning sprints
  • 📈 Content Scaling
    Scaling to 100+ levels using procedural level generation tooling — ensuring sustained long-term player retention (LTV) and a continuous content pipeline ahead of the global launch.
Q4 2026 — Global Launch
Public Release
  • Android (Google Play) launch — targeting October 1, 2026
  • iOS (App Store) release approximately 2 months after Android
  • LiveOps cadence begins: analytics-driven level optimization, dynamic difficulty tuning, and retention campaigns
FAQ

Questions.

How do I join the beta? +
Enter your email in the form above and we'll reach out personally with beta access instructions. We're keeping the initial group small so we can give proper attention to each tester's feedback.
When does Color Drain launch publicly? +
Color Drain is currently in active beta development. We're launching first on Android (Google Play) in 2026, with iOS (App Store) following approximately 2 months later. Join the beta to get early access and be the first to know the exact launch date.
Is it actually free? +
The core gameplay loop is completely free — all levels, all chapters, no timers. Optional in-app purchases are available for cosmetic nozzle skins and a one-time ad-free upgrade. No paywalls, no pay-to-win.
What devices does it run on? +
Color Drain launches on Android 8.0+ (Google Play). iOS 14+ (iPhone and iPad) is coming approximately 2 months after the Android launch. Built with Unity for a smooth, consistent 60fps experience across all modern devices. Core gameplay works fully offline.
How many levels are there? +
The current beta includes 20 polished levels. At global launch, the game will feature 100+ levels across 10 chapters.
Who made Color Drain? +
Color Drain is made by RDD-Labs — a two-person hybrid-casual mobile game studio founded in 2025, based in Israel. Daniel leads design and UI/UX; Dary leads engineering and backend. Visit rdd-labs.com to learn more.

Still here?
You should be in the beta.

Get early access, talk directly to the devs, and help shape the game before it goes live to millions.

Limited spots. No spam. support@rdd-labs.com